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Farming guide

How to upgrade walls fast in Clash of Clans

Walls are the part of the village that never ends. There are lots of pieces, each level costs more than the last and almost every player falls behind on them. There’s no magic shortcut, but you can go much faster by changing how you spend.

Why walls fall behind

Buildings compete for builders, so they have a queue. Walls are different: the upgrade finishes instantly, but it needs a free builder at the moment you tap. If all builders are busy, the wall waits.

Keep one builder free when you plan to spend on walls. In Pyloot, the "Keep one builder for walls" option does that for you.

The problem is that each piece is expensive and you have many. Added up, a full level of walls costs more than several buildings together. Players who only spend on them "when there’s some left" never get there, because there’s never any left.

The shift is to treat walls as the default destination for your surplus, not the last thing in line.

Always spend the surplus

Resources sitting in storage have two problems: anything over capacity is lost, and full storages attract attacks and get raided. Walls can’t be raided.

So it works like this: keep your builders busy with buildings, with one free for walls, and your laboratory working. Everything that comes in beyond what those upgrades need goes into walls. Do this every time you open the game and, above all, before you leave.

A simple rule: before closing the game, leave your storages with only what the next building upgrade will need. The rest becomes walls.

Use gold and elixir

The higher wall levels accept gold or elixir. That doubles your wall budget: pick whichever resource is spare at the moment.

In practice, look at which storage is closest to full and spend from it first. If the laboratory is waiting for elixir for an important research, use gold on walls and keep the elixir. If buildings need gold, do the opposite.

Which walls to upgrade first

There are two schools here, and both make sense:

  • Protect the core first. The walls around your storages and Town Hall are the ones that bother attackers the most. Upgrading them first helps your defense sooner.
  • Finish one level at a time. Bringing every piece to the same level before starting the next keeps the village even and easy to track.

For farming, the difference is small. What matters is never stopping. Pick one and stick to it.

When you have resources for several pieces, use the Upgrade More button. It opens Add Wall, which adds more pieces to the selection (+1 or +10 at a time), and Remove Wall, which takes them out. You upgrade many walls in one tap and save a lot of time.

Wall rings

Wall rings can also upgrade a wall piece: when you upgrade, they show up as an option next to gold and elixir. If you have some, the best time to use them is on the highest levels, where each piece costs the most.

Pyloot never uses rings. It upgrades walls only with gold and elixir, so your rings stay saved for whenever you decide.

Farming with walls in mind

Walls need a lot of gold and elixir, so farming for walls is different from farming for dark elixir:

  • Look for bases with lots of gold and elixir combined, not just one of them.
  • Use a fast army that grabs the loot outside without depending on heroes. Since troops no longer cost resources, everything that comes in can become walls. The farming army by Town Hall guide explains how to choose.
  • Attack often, in short and frequent sessions. What counts is how much comes in per hour, not the biggest raid of the day.

Where Pyloot fits in

Upgrading walls is exactly the kind of task that wears you out: open the game, see what’s left, tap piece by piece. Pyloot does it on your PC while it farms. It upgrades walls with the surplus and you choose how much to keep for buildings.

It doesn’t make walls cheaper and it never spends gems. And using a bot is against Supercell’s rules, so the account can be banned; the risk is on whoever uses it.

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Go to sleep. The walls go up.